Finally, an official bug report of this problem!
Say I am running a Phrogram 3D application.
When I try to read the Mouse location values ( Mouse.X, Mouse.Y, Mouse.Location.X, Mouse.Location.Y ), I can only read them when they are on the extreme right of the program window ( in my case, the screen - due to VMware limitations on graphics acceleration I can only run phrogram 3D apps in fullscreen ).
When I do receive the mouse coords they are very erratic and inaccurate.
This makes no sense. Even in 3D mode, the program should be able to read 2D mouse coordinates normally.